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Hraymo

Senior 2D Designer (Slots / In-Game)

Localização
Brasil · fusos compatíveis: UTC-5, UTC-4, UTC-3, UTC-2
Modalidade
Remoto
Países elegíveis
BR
Salário
Não informado
Publicada na fonte em
06/10/2026
Candidaturas até
05/12/2026
Contrato
Tempo integral

Sobre a oportunidade

Description

Hraymo is a product game development company creating slot games for the global market. We focus on building visually strong and engaging in-game experiences for players worldwide.

We are looking for a Senior 2D Designer who will create in-game visual elements for slot games: logos, pop-ups, symbols, frames, UI elements and other in-game graphics.

The role works within an established visual style and art direction.

Requirements:

2+ years of experience as a Game Graphic Designer / 2D Designer (must in slots or gaming);

Strong portfolio with examples of in-game UI, slot elements, symbols, pop-ups or game logos;

Proven experience in creating game logos (must-have);

Strong understanding of composition, typography and stylized lettering for game logos, numbers and UI elements;

Proficiency in Photoshop and Adobe Illustrator;

Experience working with production assets (export, optimization, layers, formats);

Understanding of usability and readability in game interfaces;

High attention to detail and visual quality;

Intermediate English or higher.

Soft Skills (important for this role)

Ability to suggest improvements and visual solutions, not just execute tasks;

Ownership of visual quality inside the game;

Structured and responsible working style;

Good communication and teamwork skills.

Responsibilities:

Create and adapt in-game visual assets for slot games: logos, symbols, UI panels, pop-ups, counters, frames, buttons and win indicators;

Improve and refine existing in-game content (polishing, reskins, adaptations);

Prepare and optimize graphic assets for developers and animators (layers, formats, export, naming);

Adapt visuals to different themes and styles (seasonal versions, variations, reskins);

Create supporting promotional materials related to the games (banners, simple promo visuals, marketing assets when required);

Collaborate closely with Artists, Game Designers and Developers to ensure high-quality in-game implementation;

Maintain visual consistency and quality across all game features and interfaces;

Work with tasks and feedback using Jira and Miro.

We offer:

A competitive rate fixed in EUR with an annual review;

Flexible time off to rest and recharge;

Additional company days off, including Ukrainian public holidays;

Health-related time off when needed;

Medical insurance coverage after the trial period;

Flexible collaboration schedule;

Remote-friendly work environment;

Education budget for external courses;

Opportunities for professional growth and self-expression;

Supportive and inspiring environment;

Referral bonus program;

Financial bonuses for special occasions (Birthday, Wedding, Newborn).

Originally posted on Himalayas

2D-DesignGame-DesignUI-UX-DesignVisual-DesignSlot-Game-DesignUTC-5UTC-4UTC-3UTC-2

Fonte: Himalayas. Consultada em 20/10/2026.